Brian Wood
Brian Wood developed his skills as a comics writer and designer whileworking a string of internet design jobs. Since then he has created aseries of successful comics and graphic novels, most notably DMZ, DEMO,NORTHLANDERS, Channel Zero and The Couriers. In addition to earning himinternational acclaim, these projects have also resulted in four Eisneraward nominations. Brian was also a designer for the video gamefranchise series Grand Theft Auto for Rockstar Games.
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DMZ #42
You've seen them countless times in the pages of DMZ. Violent killers – anonymous and silent – behind gas masks and heavy clothing. Always the vanguard of death and destruction. But who are they and where do they come from? What would cause a man or woman, even in a warzone, to completely surrender themselves to oblivion? "No Future" is a 3-part story probing an infamous DMZ death cult housed in the city's tallest building.
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DMZ #44
The conclusion of "No Future" sees our nameless hero sent out on a mission he has no plans to return from. But is that by design of his masters – or initiative on his own part? Let out in daylight for the first time in years, he sees aspects of the DMZ that tweak his long-repressed conscience, and he's forced to make an impossible choice.
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DMZ #45
"Hearts and Minds" part 1 of 5. Following the tumultuous events of the past year, Matty Roth is redefining his role in the DMZ. No longer content to be merely a citizen journalist or a mouthpiece for Parco Delgado's struggling city government, he now rolls with his own private security force and self-defined mandate to heal the city. Is this the start of a brand-new day via the barrel of an gun – or will this "Rise of Matty" end with the fall of just another petty warlord?
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DMZ #46
"Hearts and Minds" Part 2 of 5! The world struggles to come to grips with Parco Delgado's nuclear revelation, and while he's shooting hoops and avoiding the press, Matty is out there forging new alliances and advancing his own agenda. But with spyplane overflights and rumors of search-and-destroy teams being deployed, how long can any of this last? Not even the city's own new media outlet, Radio Free DMZ, has the answers.
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DMZ #43
"No Future" continues, tracking the inner workings of the DMZ's notorious death cult from its more mindless and random street actions to the more sophisticated operations that betray its thug exterior. After witnessing the crash-landing that placed Matty in the city in the first place, our anonymous street killer starts questioning the ultimate point of the organizatio
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DMZ #60
The final year of DMZ begins here! In part 1 of "Free States Rising," we revisit the origins of this Second American Civil War and see just how a dangerous idea can ripple through a population and result in one of the most infamous wars in world history. Issue #60 kicks off this 2-parter, illustrated by guest artist Shawn Martinbrough (THE LOSERS, BATMAN)!
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DMZ #61
The final year of DMZ continues! The Free States army, equally vilified as insurgents and praised as patriots, gains more and more ground as the fabric of American society comes apart. Finally stopped at the Hudson by veteran U.S. troops, the glittering prize of the city of Manhattan is rapidly reduced to a wartorn slum, a.k.a the DMZ.
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DMZ #47
"Hearts and Minds" part 3 of 5! The past comes back to haunt Matty in the form of both family and friends. To blow off some steam, he goes after a Trustwell sleeper cell. Of course, this is not Matty Roth, "naive observer." And while Zee never liked that Matty so much, what would she make of him now?